Create animation in Photoshop CC. What is animation

Create a new size file 700 x 300 px.

Opening the window Timeline( (Window - Timeline)).

Click on the button " Create Frame Animation» (Create frame animation).


Using the tool () create 3 layer with text ("Animation", "this", "just").

Using the tool (Move Tool / V Key), place the text as in the image below.


In the window Timeline(Timeline) select the first frame and click on the button « Duplicates selected frames» (Create a copy of selected frames).


We create 4 copies of selected frames.



Select in the window Timeline(timeline) second frame and leave only the layers visible " Animation" And " Background».

Choose fourth frame and leave it visible all layers.


Let's set the repeat parameter for our animation. In the window menu Timeline(Timeline), change the repeat parameter from " once" on the " Constantly” (image below).


Now we can use the animation to start playing.



Animation settings in "File - Save for Web" (File - Save for Web) Photoshop CC. Final result

In this article I will talk about what animation is in Photoshop. We will see how animation works in Photoshop using the example of creating a New Year's banner.

I will be working in Adobe Photoshop CS6. I have a Russian interface, because I write from work.

I have the English version at home, and I advise you to learn from the English version, here's why:

  • You can easily navigate the program in any language (after English in Russian, you can easily find tools, because this is your native language, and after Russian, there may be problems with adaptation).
  • Majority good lessons are written in English.
  • Localizations of the program often differ from each other, the quality of interface translation sometimes leaves much to be desired. Incorrect translation of instruments can confuse a person who is starting to study the program.

Getting Started with Animation in Photoshop CS6

Let's start Photoshop.

Create a new document File -New (Ctrl+N).

In the window that opens, set the size of the banner: 600 x 120, let's call it "New Year's banner" -> "OK".

Create a background

I select in advance the materials that I will use in my work (backgrounds, fonts, etc.).

Open prepared texture: Ctrl+O. You can download the texture I use.

Open the layers palette "Layers" - F7.

Select the window with the texture, drag the layer from the layers palette onto the layer with the banner.

If the texture turned out to be too small or too large compared to the banner, adjust its size using the Ctrl+T transform.

Small square markers will appear in the corners of the image. Hold Shift to keep the aspect ratio while resizing, drag the corner marker diagonally, decreasing or increasing the size of the image, until the entire surface of the banner is filled with the background.

After adjusting the texture to the size of the banner, we move on to its color correction.

Go to the menu “Image” – “Adjustsments” – “Hue / Saturation” (Image – Correction – Hue / Saturation).

I set these settings to achieve a bright, saturated color:

We write the text

Create a new layer (Ctrl + Shift + N) or click on the new layer icon in the layers palette.

Select the Horizontal Type Tool (T).

Choose a brush with any star, paint will be white #ffffff. To select a color, click on the small square at the bottom of the left panel.

On a new layer, draw stars in arbitrary places. To make the stars brighter, click several times in one place. Here's what happened to me:

Make a duplicate layer (Ctrl + J). Click on the eye icon in the layers palette to hide the visibility of the previous layer.

Select the top layer with the copy of the stars. Select the Lasso Tool(L) from the left panel.

Select each star in turn, press “V” (Move Tool) and move it to any other place, so we will have stars in different places in different frames, which will create a flickering effect.

After you move all the stars to another place, create a duplicate of the layer you worked on (Ctrl + J), hide the previous layer in the layers palette by clicking on the eye, and again repeat the operation to move the stars to new places, you can also finish painting several new stars.

Thus, we will get 3 layers with stars, in each of which the stars will be at different positions.

Everything is ready.

Getting Started with Animation in Photoshop

Opening the timeline. Go to the menu "Window" - "Timeline" (Window - Timeline).

In the timeline panel that appears, we find the button in the middle “Create Video Timeline” (Create a timeline for video).

After that, the scale will change its appearance. Now we poke in the lower left corner of the window on the icon with three squares to create a frame-by-frame animation.

We have opened the frame-by-frame animation panel. Now there is only one frame in it, in which all visible layers are shown (the contents of the selected frame are shown in the main window on the monitor).

Go to the layers palette - F7. We need to turn off the top two star layers now (click on the eye), leaving only one visible. This will be the first frame.

Go to the layers palette. Turn off the first layer with stars, turn on the second. Thus, in the second frame, the stars will be shown in other places.

Click on the new frame icon again. Turn off the second layer with the stars, turn on the third.

Pay attention to the time under each frame, this is the duration of the frame. 5 seconds, which are by default, is a lot for us - the animation will slow down, click on the arrow and set the duration of each frame to 0.1 seconds.

In order for frames to change smoothly, we need to create intermediate frames between key frames. To do this, being on the first frame, click on the icon with several circles at the bottom of the temporary panel.

In the window that appears, specify how many intermediate frames we want to create. I'll set it to 2. For all frames except the last one, set "Next frame".

Between the first and second keyframes, you have 2 intermediate ones.

Now we stand on the 2nd keyframe (now it is the 4th in a row), click on the icon with circles again and create 2 more intermediate frames. Now we have to close the last and first frame to get a smooth animation.

Select the last frame in the timeline. Click on the circles. In the window that appears, in the line "Intermediate frames" select "First frame", add 2 frames in the same way.

Now, under the frames at the bottom left, we indicate the number of repetitions of the “Constant” animation playback.

Select the first frame, press the triangle to the right "Play" to see what happened.

We select the file format for saving the GIF, click "Save ...", select the directory where we will save, click "Save" again.

So, in this tutorial we have seen how to make animation in Photoshop CS6.

I hope you learned something new and useful from this tutorial.

To make an animation, it is not necessary to have some phenomenal knowledge, you just need to acquire the right tool and use it correctly. There are quite a few such solutions, but the most famous of them is Adobe Photoshop. This article will show you how to quickly create an animation in it.

If Photoshop is not on your PC, download it from the link above, then install it following the instructions from this article and run it.

Stage 1: Preparing the Canvas and Layers


Now you can draw on them what will be shown in the animation. In our simple example this will be the moving square. On each layer, it moves a few pixels to the right.

Stage 2: Working with the timeline


Everything! Animation is ready. You can view the result by clicking on the button "Start Animation Playback". And then you can save it as gif.

In such a simple but proven way, we managed to make a GIF animation in Photoshop. Of course, it can be greatly improved by reducing the frame time, adding more frames and, of course, creating something more original and qualitatively better instead of a black square. But it already depends on your preferences, desires and skills.

Create a new size file 700 x 300 px.

Opening the window Timeline( (Window - Timeline)).

Click on the button " Create Frame Animation» (Create frame animation).


Using the tool () create 3 layer with text ("Animation", "this", "just").

Using the tool (Move Tool / V Key), place the text as in the image below.


In the window Timeline(Timeline) select the first frame and click on the button « Duplicates selected frames» (Create a copy of selected frames).


We create 4 copies of selected frames.



Select in the window Timeline(timeline) second frame and leave only the layers visible " Animation" And " Background».

Choose fourth frame and leave it visible all layers.


Let's set the repeat parameter for our animation. In the window menu Timeline(Timeline), change the repeat parameter from " once" on the " Constantly” (image below).


Now we can use the animation to start playing.



Animation settings in "File - Save for Web" (File - Save for Web) Photoshop CC. Final result

You will learn:

  • How to open and close and customize the animation panel.
  • How to add, remove and edit key and animation frames.
  • What is the Tween button for?
  • How to make a simple star drawing animation.
  • How to set time intervals for each animation frame.
  • How to optimize animation to reduce Gif file size.
  • How to import GIF files into the program.
  • How to switch from frame animation to timeline.

The lesson consists of the following sections:

1. Instructional video.
2. What is animation.
3. Part 1. Frame-by-frame animation.
4. Setting intervals.
5. Setting the frequency of repetitions.

7. Animation optimization.
8. Saving animation.

10. Open GIFs.
11. Buttons for unifying animation layers.
12. Closing the animation panel.
13. Questions.
14. Homework.

What is animation

Animation is a sequential change of images, as a result of which it seems to us that the object is moving, changing shape, appearing and disappearing, and other dynamic actions can also occur with it.

Using animation in Photoshop, you can create slide shows from photos or pictures, make avatars, banners, screensavers for web pages, dynamic postcards and various presentations. It should be borne in mind that Photoshop is still a graphics editor, and is not designed for complex animation processes. There are two ways to create animation in the program - frame-by-frame animation and animation in timeline mode. We will consider both types of animation in turn. We will devote the entire lesson 36 to the study of frame-by-frame animation. And in lesson 37, we will deal with the timeline. Some simple tasks are more convenient to perform in the frame-by-frame animation mode. Even if you know how to work with the timeline from other programs, anyway, I advise you to try the tasks from this lesson. Based on the knowledge gained, you will be able to decide which method you will use in each case.

Part 1. Frame-by-frame animation

Panel Frames appeared a long time ago. Let's consider its settings on the example of the animation of drawing an asterisk.

Create a new document 800 x 800 pixels, 72 resolution, RGB color mode. Create a new layer by clicking on the icon at the bottom of the Layers palette. Or press Shift+Ctrl+N.

On the toolbar, select the brush tool black, 35 pixels in diameter with blurry edges. Draw the first slanted line (put a dot, press Shift and put the next dot - the line will be straight).

Create a second layer. Draw the next line. Then the third layer
and another line, and so on. You should have six layers, including the background layer.

To open the Animation panel, click the Animation item on the Window menu. Or from the Window menu, set Workspace ( Workspace) on Video and Film/Video. Make sure the panel is in frame-by-frame animation mode.
Otherwise, click the icon at the bottom right of the animation panel.

Turn off the visibility of all layers except the background layer in the palette Layers (Layers) by clicking on the icon to the left of the layer thumbnail. This will be the first frame of our animation.

Click the icon at the bottom of the Animation panel. The second frame (a copy of the first frame) will appear. To change it, turn on the visibility of the first layer in the palette Layers (Layers). Click the icon again and turn on the visibility of the second layer.

Keep creating new frames and turn on the visibility of the next layers until the entire asterisk appears in the last frame.

At the bottom of the Animation panel are tools for adding, removing, and viewing animations.

- conversion to animation on the timeline.

- Tween(Creation of intermediate frames).

- Duplicate сurrent frame (Creating a copy of the selected frames).

- Playback buttons (Like any tape recorder).

Selects First Frame(Selectfirstframe); Selects Preview Frame (Selectpreviousframe);

play(start animation);

SelectsNextframe(Select next frame).

- Delete selected frames. Please note that the keyDelon the keyboard does not delete the selected frame, but deletes the selected layer from the palette Layers (Layers).

Setting intervals.

Now let's set the time intervals during which animation frames will be visible.

Under each frame, 0 s is written at the bottom. and there is an arrow. Click on the arrow and select the frame rate. Choose a value of 0.5 for all frames (meaning there will be a frame change after half a second).

Setting the repetition frequency.

The next step is to set the frequency of animation repetitions. Click the arrow at the bottom of the animation panel. The periodicity selection menu appears.

If you select Forever (Forever / Permanently), then the animation will repeat over and over again. This process is called looping.

If you select Once, the animation will play once and stop at the last frame.

If you select Other, you can set a different number of repetitions within the range (from 1 to 999).

Now let's play the created animation. To do this, click the Play button (Start animation). If you like everything, go to the next step, if not, then adjust the animation as you wish.

Go to Animation Panel. Click on the Duplicate current frame icon. Select all layers except the background layer.
Turn off the visibility of the background layer. Press Ctrl + Shift + Alt + E. A new layer will appear on which all selected layers will be stamped.
The layer thumbnail will show a star on a transparent background. Name this layer Star.

Double click on the layer to go to the style settings. Set the shadow and color overlay. Choose the color of your choice.

Go back to the first frame of the animation
and remove the visibility of the layer with the star
in palette Layers (Layers).

Select the last frame. In the Layers palette, leave only the Star layer and the Background layer visible.

Duplicate this layer and change the style settings: Change color, set embossing or stroke. Go to Animation Panel. Click the Duplicate current frame icon. Go back to the first frame in the Animation panel and deselect this layer in the palette.

Duplicate the layer again and change the style. Select the tool Move (Move) or press Ctrl + T to go to the tool Free transform. Change the scale. Go to Animation Panel. Click the icon. Go back to the first frame and deselect this layer.

Duplicate the layer again and zoom in a little more and change the style. And add an animation frame. You should end up with a storyboard like this:

Press the Play button (Start animation) and look at the result of the work done.

Animation optimization.

Click on the icon at the top right of the animation panel. An additional menu will appear.

After the work is completed, the animation should be optimized to reduce the size of the Gif file and better load in the web browser. The reduction occurs due to the exclusion of areas that do not change during the transition from frame to frame.

Select Optimize Animation…(Optimize animation). Check both boxes.
Bounding
Box(bounding box)- crops frames by the changed area compared to the previous frame.

Redundant Pixel Removal (Removing extra pixels). If a pixel has not changed from the previous frame, it becomes transparent.

To have PhotoShop save frames that include transparency, select the option "Automatically". To do this, select one or more frames. Click right click mouse over the frame thumbnail. Choose from three options:

Automatic(Automatically)— the current frame is discarded if the next frame contains layer transparency.,

Donotdispose(Do not dispose)-The current frame is visible through the transparent areas of the next frame.,

Dispose(Position)- the current frame is not visible through the transparent areas of the next frame.

Save animation.

Now it's time to save the animation. Of course, in the process of work, it was necessary to save the file in PSD format so as not to get into a situation with a sudden power outage or an unexpected reboot of the computer. But now I mean another save. The animation can be saved as an animated GIF using the Save for Web command.

Select Save for Web from the File menu. Set the Gif format in the settings. Pay attention to the size of the future file. Reduce its size if possible. How to do this, we discussed in detail in the lesson Image Size (Image size). When optimizing, use the Adaptive, Perceptual, or Selective color reduction model to ensure color consistency across all frames. Click Save, enter a name, path, and click Save again.

Previously, to record the animation, we went to the ImageReady application.

Photoshop CS2 introduces the Animation panel. But in order to save the animated file, you still had to switch to ImageReady. For the transition, the button at the bottom of the toolbar or the menu File (File) - Edit in ImageReady (Go to ImageReady) served.

Starting with Photoshop CS3 and above, no additional programs are needed to record animation. For editing, the Animation panel is now used, and for recording, the item has been adapted in the File menu (File). SaveforWeb(Save forWeb) .

Let's consider another small example of creating a frame-by-frame animation, in which we will analyze what the button is for. Tween(Create tweening).

Create a new document 500 x 250 pixels. Select tool Type (Text), font Impact, size 150 pt. and write any word. Set the opacity to 100%. Add layer styles: shadow, gradient and emboss. You can choose a different style, you don't have to do it like mine. Text deformation can also be animated. In the animation panel, set the interval to 0.2 seconds. Press the button to copy the first frame. Go to the palette Layers (Layers) and reduce the opacity to 0. Change the layer style (for example, instead of a gradient overlay, add a color overlay). Switching between frames, you can watch how the image changes.

Let's add movement. Select the tool Move (Move) and move the text down, off the sheet. Go to the animation panel and click the button

In the window that appears, you can set the number of added frames. The more of them, the smoother the transition will be. In the graph TweenWith(inter-frames) you can choose from the list where the frames will be inserted:

Last (Last frame); Selection (Selection); Previous Frame (Previous frame); First Frame (First frame); Next Frame The list changes depending on the selected frame.

Leave all default settings. Click OK.

Click on Play (Start Animation). If everything suits you, then proceed to save the animation.

Opening GIFs.

In Photoshop CS3 and CS44, video and GIF animation files do not open through the menu File (File) – Open (Open). When I try to open it, a window appears:

Be sure to install QuickTime Pro 7.1 or higher.

Photoshop CS5 does not have this problem. Files are easily opened in the usual way.

Select from the menu File (File) –Import (Import) - Video Frames to Layers (Frames of video
into layers...). You will not be able to select GIF files in the file type field. However, this shortcoming can be easily circumvented by first copying the name of the .gif file and pasting it into the file name field or manually typing the name in this field. Or enter * in the Filename field and click Load, then
the name of the gif file will become visible and it can be opened (Other files will become visible, even those that cannot be opened in the program).

Leave the settings in the window that appears as default. From Beginning To End and Make Frame Animation should be checked. Unfortunately, files opened this way will not have a transparent background - instead it will be white. When you open such a file in CS5, the transparent background will be preserved.

Buttons for unifying animation layers.

Take a close look at how the palette has changed Layers(Layers) when working with frame-by-frame animation. Buttons have appeared that allow you to apply changes in the current frame to all other frames. Check the Propagate Frame 1 checkbox.

Let's see how they work... Open the star drawing animation file. Select any frame and turn off the visibility of the background layer. Click Play (Start Animation). Only the selected frame became transparent. Click the Unify layer visibility button. A window will appear: .

Click Match(Synchronize) and run the animation again. The drawing of the star will take place on a transparent background throughout the animation. The transparency of the first frame is now assigned to all animation frames. Similarly, you can control the position and style of the layer.

In palette Layers (Layers) select item Animation Options (Animation options). By default, the unify layer buttons appear Automatic when you turn on the frame-by-frame animation bar. You can change this rule by selecting Always Show or Always Hide.

Close the animation panel.

There are several ways to close the animation panel:

You can minimize or close the animation panel, and also go to Preferences (Settings) by clicking on User Interface Preferences (Interface Options).

Questions:

  1. What happens if you select a frame in a frame-by-frame animation and press Del on the keyboard?

The selected frame will be deleted.

The layer selected in the Layers palette will be removed from all animation frames.

The layer selected in the palette Layers (Layers) will be deleted only for the selected animation frame.

The layer selected in the Layers palette will be removed from all animation frames except for the background layer.

  1. You have three frames. The animation will be continuous. What needs to be done to add
    5 intermediate frames between last and first frames?

Select first frame. Push button
In the settings in the column Tween With (Intermediate frames) select Next Frame (Next frame).

Select last frame. Push button
In the settings in the column Tween With (Intermediate frames) select Previous Frame (Previous frame).

Select last frame. Click the Tween button.
In the settings in the column Tween With (Intermediate frames) select First Frame (First frame).

  1. What is animation optimization for?

To convert to timeline animation.

To reduce the size of a Gif file by excluding areas that do not change from frame to frame.

To set the frequency of animation repetitions.

Homework:

1) Perform a frame-by-frame animation of drawing a star (according to the lesson).

2) Perform frame-by-frame animation of the text.

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